Hello there! See if you can help me out with this one: I need to make a high-res version of a low-poly model in Zbrush, but this model already has textures that the high-res version has to follow. (For example, ridges and cracks)
Is there any way of importing the model with textures from MAX and see them in Zbrush??
I know that’s not the best way to proceed in the first place, but it’s a bit late for that, hehe.
Thanks for your help!!