ZBrushCentral

Can someone tell me why this happens?

hey guys, I just started using Zbrush Core last week, and I’m finding that sometimes these holes happen in the mesh, and i can figure out why, or how to fix them. It seems that the mesh is stretched too thin, and when I dynamesh, these holes appear…Any advice?

thanks guys <3

Attachments

Holes in the mesh.png

You are exactly right, very thin dynamesh does that, you have two options that I can think of, the first is to increase the resolution of your mesh, the second, and likely less desireable, is to increase the thickness of the mesh it self. If core has a deformation pallet look for inflate.

Yup, the mesh is to thin for Dynamesh. One trick I’ve developed is to use the inflate brush, and just go over the area on the front and back and really close that hole up. With this technique, you will of course have to dynamesh and resculpt that area.

Also, if I may add, if you are sculpting on a thin mesh, it is really helpful to make sure Backface Masking is enabled on the current brush you are using. This is located in the Brush -> Auto Masking drop-down menu located at the top of ZBrush. It’s a feature I find myself constantly using to the point I’ve made room for it on my UI.

Very cool, thank you for the help! Problem fixed :smiley: