ZBrushCentral

Can paint polypaint color in positive but not negative

Is there any idea what could be causing my Zbrush to not create polypaint data in the negative? Positive works fine.

It turns out I can’t do it if I’m using Layers. Is there a workaround for this?

Hello @peterneill.3d

Polypaint support with layers is limited. You can however first draw out the color+displacement with a positive value, exit recording mode, then drag the layer morph slider all the way to the left to invert the displacement. It should retain the color.

:slight_smile: