I just wanted to post a bit of info on a web based image based modelling app that I have started playing around with.
http://3dsee.net/Main.aspx
Basically it will convert your photos into a 3D relief. You will need to set up an account- log onto the web site and then submit a series of photos, which the app then uses to generate the 3D surface- (I suggest minimum of 8 or so in focus shots of your surface β moving your camera parallel to the surface during your shoot).
Once you have uploaded your images- you can crop the section o f the photo you require - through the site, once thatβs done the site will then email you (when the images have been processed ) to come and collect your 3D mesh- The site has a cool 3D preview function, which allows you to scale preview your 3d model( you will need java installed browser), and a gallery of previous photos and resulting 3D models created by the app.
The web based version of the app only supports relief style 3D surfaces β but as I understand it the commercial app will support full 3D turn around mesh creation without any of the usual fiddling with reference point/calibration that is usually involved with image based modelling.
Note there is also .ply to collada converter on the web-site, go to http://3dsee.net/faq/view/4/23 to download the file (it only works for windows).
Iβm working on some pointers on getting out the best out of your shoot and ways of integrating the high poly mesh data spat out and ready for editing and re-use within Zbrush.
Could be great way of getting found objects within Zbrush once I have figured some stuff out.