Somehow while i was sculpting in zbrush on my division 6 it shoots this little chunk of mesh off into the distance and if i rotate then zbrush crashes. its clearly a bug cause it only happend on level 6. so i am exporting a displacement map outta zbrush, and i was wondering if i can start a new scene witih my original obj file and have it use that displacement map??? that way i can start were i left off without zbrush crashing on me.
You can read about how to apply displacement maps in zbrush by reading the practical guide, checkout the quick links on displacement maps or, in the zscripts in help in z2.
Also now with the cool new search engine this message will probably supply you with some links at the bottom of this page to show you how as well to apply displacement maps in z2.