ZBrushCentral

Can anybody learn ZBrush?

I am so inspired by the great works of art on this site, I’m wondering if the average Joe can master the software. I realise that ZBrush is difficult, I’ve been reading alot - would it be just too difficult for someone with no experience of 3D software? On a scale of 1 - 10?

When I read about coordinates, I get totally lost, sounds like algebra. And I dont understand half the terminology, is there some type of dictionery of terms ie; what is a displacement map?

Is there anybody out there, like me, total zero experience and not terribly computer literate that has conquered ZBrush? Or only the artists?

Are there any drawbacks to buying the software online, as apposed to buying the CD Rom from a retailer?

What graphics card do I need? Somebody told me that was important?

I hope some kind soul will take pity on my ignorance and give me some advice.

Before zbrush I had no real experience with any 3d software. Zbrush is an immense piece of kit. There is sooo much I have yet to find, so much I dont even know exists and an awful lot I have yet to get anywhere close to mastering.

Having said that, the ‘algebra’ and the terms (which are confusing) become much clearer as you ‘play’ with the variety of functions. You can make a variety of simple models/pictures with a certain amount of ease but really you will be looking at putting a lot of time into learning. I have, and I think its been worth it.

As for your PC. Well I run a 2ghz celeron with 512 ram and a gforce3 card. So, from time to time, I have a few memory problems :slight_smile:

Really I guess it depends what you want to be doing. Other software may be a better option but I’ll wager Zbrush CAN do whatever you want it to (appart from feed you beer).

Nil

…BRUSH !!!
It’s a prog for artists :smiley:
So don’t be affraid by the technic, it is secondary! Transparent for the user!
Just take your brush (a graphic palett little better than a mouse) and…
PAINT in 3D :cool:
Accessory you can also modelize :wink:
Go go go !
Have a lot of fun and zbrushing! :cool:
Pilou
ps And you are very lucky to start with a such prog if you don’t know anything before!

I had no usage of 3d modling before this and athough havent posted my results yet im happy so far. Artistic ability dose play a role in what results you can get but with a little time usage of good referenc pics and help from here you will be getting some results quite quick.

Speaking for my self as still a new user of zbrush I worked my way throught the very well explained practical manual and was happy just to see that I did the Idol model from the manual which made me keep going at it.

Be creative and try it out and give it a chance as the first time I looked at it just gave up as it wasnt like any other interface Iv seen before rom any software. I went back to it with the use of the manual and all became clear.

Thanks guys, for the encouragement. I’ve decided to “go go go” for it, as Frenchy says. If it wasn’t for the manual, and everybody’s sharing the knowledge and inspiration here, I dont think I would be able to manage. What a great resource is this forum. I have just started printing out the manual, I figure 100 pages a day and then I will have it bound. I can start reading straight away. I did open up the interface and play - managed a few splodges on the canvas - oh boy, I am in for some brain strain thats for sure.

Here I go…

hey, Tangle, be of good cheer :smiley:

I also had that ‘brain strain’ feeling when I first got ZBrush :o – but don’t feel that you have to master every nook and cranny on the first pass – it can be used different ways by different people and you can have fun at all levels of mastery

also keep in mind that there are some technical functions included that are needed by people who make models for games or movies which might not be needed by hobbyist artists like us – you can skip those the first time around :wink:

aside from going through the manuals and playing around (and the ctrl-click popup help), have a look through the FAQ on this site, esp. “why can’t I edit my model anymore?”

a Google search for “glossary 3d terms” might turn up some useful results – sorry that I can’t think of any sites, but I was in the same position regarding some of the terminology – much of that is explained in the 1.55b manual (e.g. “specularity”)

it’s important to know that “texture” in this context does not mean bumpiness or how something would feel to the touch – it would mean the image or pattern that is wrapped around or applied to a 3d object

“displacement map” – this is a grayscale image that is applied to a 3d object and which causes bumps or other things to seem to stick out of the object upon rendering, with white values sticking out the most, black not at all, and gray values proportionately … this is all usually scaled by some other “maximum displacement” setting

e.g., if you had a white ping-pong ball object and a displacement map applied to it that was black with white letters that said “blerg” and some little gray stars sprinkled around, when the scene was rendered, the word “blerg” would protrude from the surface, and so would some little stars, except not quite so much, and the ball, stars and “blerg” would all still be white

hardware: I think the demo would give you a good idea of how well ZBrush would work with your current system – also, I think the amount of RAM might affect performance more than the video card (?)

another tip: every tool (brush or object) remembers some other settings (e.g., stroke, texture and alpha), so if you know you’re going to change tools, it’s pointless to change those others beforehand, i.e., change the tool first and the others after

Welcome to ZBC, and have fun! :smiley:

Sorry this message will not contain a lot of 3deezze which I
don’t understand a lot of.
I am fortunate to have several program, Maya, Poser, Vue to
name a few. Some people have children, I have programs.
All but one are a pain in the ass, to read about, never mind learn.
One does not fit a particular category.
Zbrush.
It, quite simply stated, is fun.
The others, when you sit down with them it is like going
to school, Zbrush is lke recess.
5 minutes after I downloaded the demo, I purchased the whole thing.
It was a birthday present to myself. Have not regretted it for one minute.

The others here will fill threads with what it can do.
I will quite simply tell you its fun.
Also.

Other software people sponsor sites a little like this one.
Zbrush has some of the most generous and knowledgeable
people out there as members.
With Maya, Max, etc you are basically alone.
Here you have a core group of artists willling to share what
they have learned.
A commercial :It appears also, that the artists who don’t have a command
of the english language, sometimes work the hardest to help. They translate
your question into their own language, research the answer and try to help
you.
Find that somewhere else.
Lots of fun, knowledgeable teachers, great people.
This was a lot more than I had planned to write, and a lot more than
you wanted to know.
Buy it.
Luck

Hi tangle,

welcome to the addiction!

For zbrush, ram is most important. A good graphics card if you want to get into 3d is essential but not a must for use with zbrush. Get the most ram your computer and or wallet can hold/afford!

Remember if you hold your mouse over an item in zbrush you can click and hold the ctrl button for more info on that item. You will find the help zscripts a big help in learning about some of the terms that confuse you too.

3dlinks.com has lots of tutorials on all things 3d that might help you understand 3d better.

anyways play play play!

Everybody started by the same way, always there’s a first time.
You’ve done a good choise.

Thankyou again for the encouragement and so many good tips, all noted. I got the manual printed and bound. Compiling my own dictionery. I havent yet had a chance to get into the program again but tomorrow should be a good day. Actually on my first go, I nearly cried with frustration. Somehow I managed to duplicate the c.pivot button all over the canvas, everytime I tried to get rid of it I managed to create another one - I felt like the magicians apprentice… I reset everything which cleared the canvas but left ‘ghost buttons’ there, I closed the program and reopened. Never mind, with all the info available in here I cant go too wrong.

I think my graphics card is ok (GeForce FX 5200) and I can upgrade my ram (its 512) at a later date, no excuses the hardware will do for now.

Give me a few weeks and you shall be seeing the results posted in the main forum.

Do or die.

I have no doubt we’ll see good works from you!!!

Don’t lose your temper and everything will flow…
Mmmm…maybe you’ll need a bit more of ram, zb can use a lot of polys.
Good luck!!!

Iv got 1 gig and still run out ,and things run a little slow rotating a 3m plus poly model my cpu is 2400mhz.

hahaha i got 4g ram and 3.4 cpu and I can get it to slow down!! But yes…definitely get more ram as soon as you can cuz once you get into zbrushing…you are addicted and you will want more and more and to push it more and more!!

take your time, start at the beginning of the practical guide and take one you learn and play with it for awhile, experiment, then go on to the next one when you feel comfortable with what you have learned so far…no hurry just play and learn and before ya know it…it all makes sense and works and there will be no end to what you can accomplish!!

4gig dam I cant even fit 4 gig on my motherboard I think another gig is coming soon:(

4gigs is nice but windows by default only lets you use 2 anyway so don’t get more than that unless you are comfortable with messing with settings on your computer!

It’s all CPU and RAM with ZBrush – no amount of 3D accelleration will make a difference in your video card, but a card optimized for video editing (raw throughput, not compression) might possibly help.

Meanwhile, you can still work at good speeds with low RAM if you’re clever about hiding parts of your model. Switch down to a low subdivision level for navigation and selecting new areas to hide, and only come back up when the area you plan to work on is isolated…

Sheesh, I am going to need a new computer to go with the ZBrush!

I can only upgrade to 1g of ram. I think my CPU is 2400. I shall just have to learn to be clever and isolate the areas I’m working on, as Ctrl-Z recommends.

There are lots of tricks that will allow you to get speed out of Zbrush. You should do fine with that setup, Tangle.

Hey Tangle I have absolutley no 3d experience but I love this program I must have modeled a face about a thousand time before I tried anything else and it just wasn’t click then one day I came across a thread that was just what I was looking for. I won’t link it because you need to find your own way but I say this model model model then come up with a project to complete and go for it . keep the boards open and keep a browser window open with google to search for terms you don’t know . And remember if you are a digital artist zbrush is just a tool noone say anything if you use your finger instead of a brush and noone will mind if you photoshop a little until you and i get it down. As a matter of fact here is my first EVER completed model then ofcoure a little … okay alot of photoshop but we’ll get there.

Attachments

whatifz.jpg

Thanks for that confirmation Reactor, I still havent gotten around to getting that extra ram… Infact I havent had any time lately to get into the program, at this rate I’m going nowhere… Next week I am really going to get stuck in.

Hey Bobby, I am no digital artist - I cant tell how much photoshop you have used but its the end result isn’t it? Doesnt matter how you get there, if you get the impact you want in an image. Its all about the art right, not the technique. I think that the thing with ZBrush is that it gives you as much resource as you could want. I love your model, very symbolic breaking out of the blocks. And that must be the ZBrush manual LOL! No wonder he’s yelling, I know the feeling…