ZBrushCentral

Burrower Realtime Model

Hello Dear friends and artists,

I am presenting to you my latest sculpt , the burrower…from the amazing concept art done by Jerad S. Marantz you can check all of his cool works here.https://www.artstation.com/jsmarantz

The sculpt was made in Zbrush, later on I optimized it for unreal engine using PBR textures. I have the retopology count at around 50 k triangles for this bad boy.

This was done under the guidance of Sergey Chesnokov, he is doing a creature mentorship online. Very useful tips and information if you want to UP your creature game. Please check out his cool work and portfolio here: https://www.artstation.com/chesnokov

I hope you enjoy viewing this work as much as I enjoyed working on it, please leave a like or a comment below.

Cheers,

Omar

3 Likes

Hello

Great job, thank you for posting.

Thanks for taking the time to write this message appreciated!!