ok l import a model form maya as a obj and wehn l set draw size even if l am at one my push on puul too are too big is there a way to get the brush even smaller or a way to sacel my model l dont know lm a new user and l really like Zbrush.
anyway if someone can help me that will be great
Hi JJF
Welcome aboard !
Just take a size of brush smaller !
Key “S” or Size slider in the Draw Menu !
Have happy Zbrushing!
Pilou
Sorry Frenchy, but I think he’s already at the smallest size… 
If you go into object modifiers, and scale your model up, it should solve your problem, J… 
(This refers to ‘Object->Modifiers’ scaling, and not merely using the GYRO to ‘size’ the object…)
You can also reduce the ZAdd strength by lowering the ‘Z Intensity’ setting…It has a default of 100…Lower that, and you lower the ‘influence’ of your moves…
Hope this helps!
And
Welcome Aboard! 
ok thx frenchy and stonecuter foe answering
Sotnecutter this is exactly what l want man thx alot…
l will post my model for u guys here
MAya and Zbrsuh 
Astonished posture 
Pilou
http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011757
This is a thread you should check out if you hadn’t seen it already…It shows an example of the new displacement mapping feature, coming in the next version of ZBrush… 
I was glad to be of help, and you have a very nice modelling style…So, did you detail your MAYA model in ZBrush? I’d be interested in seeing a little of your workflow…

thx stonecutter for comments and yes lm waiting for 1.6 lm using for now ati normal mapper but with hi rsolution mesh he didnt work well…
l have model that character for a challenge on cgtalk who is in preogress.its is done in maya and l ad details in zbrush but lm not pretty happy about the result l give him l will do second try to it that was my first attempt in Zbrush…but with ur help l know how to get a smaller brush and add more interesting detail
Cya guys with my next version