New user here -
I’m trying to displace a textured plane with various brushes.
I’m using Basic Material and a 2k square image texture.
Every time I brush, the brush leaves a bright white trail.
The texture is present on the untouched part of the mesh, and nonexistent in the new brush stroke.
When I look to the left, the texture slot is blank.
If I click on the texture slot and manually reassign the texture, the formerly bright white brush stroke now looks properly deformed and textured.
With every new brush the problem reoccurs.