*SOLVED: There’s an issue with the plugin where canceling an export may delete UVs. This is what happened in my case.
Hey folks, I’ve encountered a bizarre issue with ZBrush, and so far I haven’t been able to figure it out so I’m reaching out here in desperate hopes that someone knows.
Here’s the issue:
I am using a 2022 copy of the program. I am trying to export a displacement map with the Mesh Map Exporter plugin for my final render in Arnold/Maya. So far it seems like ZBrush itself is broken in some fashion, because no matter what I try, ZBrush simply will not export a .TIF. Either an OBJ file will appear in the file destination where a .TIF should be, or ZBrush tells me it saved but there is nothing in the file destination whatsoever.
Things I have tried:
- Exporting from earlier saves of the tool.
- Exporting and re-importing an OBJ.
- Thinking that my file may be corrupt, I tried exporting disp. maps from completely different projects.
- Creating a simple primitive, subdividing, and exporting the maps.
- Restarting ZBrush.
- Initializing ZBrush.
- Resetting ZBrush to factory defaults.
- Reinstalling ZBrush.
So far I’m totally stumped. I was able to successfully do this a few days ago with out a problem! I’m not sure if this is helpful but I’ve attached a screen of my settings.