Hello again.
Here’s an asian fellow i did in a week or so. Base is my usual default man. sculpted and textured in zbrush rendered in maya mental ray. Hope you like him.
piz: Thanks again man
sirhcnait: Thanks. Thats my favourite part too. haha
Houdini: thank you for the crits and comments. I’m going for a udon/ hyung tae kim look. So her proportions are wierd I agree. Glad you like the shark!
VABG: Thanks for the crits.
Bodybag: Thanks! Glad you like it. yeah I wanted that one but can’t get it here in South Africa. Its not an exact match to that one as I’m trying to do a blend between all sorts.
UncleDamfee: Cheers! I looked passed that completely!
Capital_G: Haha. I’m really happy you like it.
Pittgilman: Thank you for asking your wife :D. I agree the waist is very thin. But I’m not going for realism here. If thats ok?
rodion vlasov: Thanks dude. I hope your still sculpting!
selahpoetic: Thank you very much! its what I’m going for! haha. The base meshes are maya built. rest is zbrush. The shark is rendered in mental ray.
KrakenCMT: Thanks man. I’ll check out the hips
Updates on cammy are on the way… I’m having second thoughts on her pose right now. Stay tuned.
Cheers
Brett