I got a strange behaving geometry from a fibermesh that I bpr - converted to geo.
The result looks great at first glance, but the single faces are not welded together, even though their vertices are ( Which seems almost impossible )
I noticed that when I tried to work on that mesh with ZModeler for a few final refinements . Also the geometry consists of 2 planes sitting on top of each other with their normals facing outward.
I created leaves as fibermesh, with 2 sides for the profile and 10 segments length wise, since they should be flat, without depth. Unfortunately, ZBrush created those double sided meshes instead of one-sided as I was expecting. ( Later in render settings they would have been set to double sided ).
Z-Remesher produces strange results on that mesh, and Decimacion Master is freezing on it, but without crashing.
Did I miss something or is this a bug ?(upload://21GStjD6Uc17tteu0U2YnvJCoQC.jpeg)
Here is the original fibermesh
Here is the converted fibermesh and a ZRemesher test
Just for context, here is a rendering