I’m worried about this because after spending 800 on ZBrush and soon to spend 695 on Lightwave, i really need to know if my high detail sculpts will look the same in Lightwave (after i export from ZB via GoZ) as they did in ZB?
Presently, i’m like an “advanced beginner”, but i’m a quick learner. And i don’t know a lot about all this, but one thing i DO know is that i want all the hard work i do sculpting in ZB to look the same in LW after i’ve imported it. After i create all my maps, and do everything needed to bring my finished creation into LW, i want to know if i will be able to have the same exact mesh (or at least a 98-99% exact mesh) appear in LW that i had in ZB (after i increase the sub-division, load my maps, etc, etc)?
I’ve searched on this and all i’ve found is a few videos which “seemed”, to me, that what was imported into LW didn’t look as good as it did in ZB, after the artist worked so hard to fine detail it just right. I mean, why sculpt all that detail if you’re going to lose it after you bring it into another program?? So my question is, am i correct on this ‘assumption’? Is this the way it really is, or can i indeed have the exact same sculpt i make in ZB look the same after i import it into LW?
Sorry for making the question so long and possibly stupid sounding, but i’m just i little nervous at this point. I’m not exactly rich for one and i don’t even feel like returning the software after purchasing it (if that’s possible with NewTek). Anyway, much thanks to whoever can help me before i buy LW…
Tim