It’s been quite a while since I’ve posted here so it’s good to be back on ZBC.
Here is my latest project:
Humphrey Bogart as Rick Deckard in Blade Runner 1949 , Noir, Retro Sci Fi ?!
This personal project was an exploration on different software and different workflows of an digital double type of character trying to achieve a realistic interpretation just by using photo reference.
Most of it was modeled in zbrush and maya, but i also found the need to use Marvelous Designer for getting a better weight and more natural look in the base of cloth meshes. Texturing was a mix of Mari,Nuke, PS, and Substance Painter. Rendering and shading was done in Arnold 4 with AL surface.
it was a fun project that took me quite a while with only short sessions of work spread over a long time, and it could be improved quite a bit , but it’s time to move on to some new stuff :D.