Marcel, I’ve tried taking in a couple of Z meshes with no problems or crashes. All so far seems very stable and works very well under 0SX.
It’s still true that I’m phobic over delving into less intuitive software but in this circumstance the time savings outweighed the negatives especially on co-operative project work. The fact that you can use multi channel brushes that paint on each texture for each channel simultaneously also speeds work up greatly.
The manual is over 700 pages and a bit chaotic but there are starting videos that get you up and running. There is an extra fee if you wish to buy the printed manual - which I opted for to save time printing out pages from the pdf manual.
If you already have Painter 3D or Deep Paint you can sidegrade and save some money. The old Metacreation Poser 4 Application CD comes with a free and qualifying version of Painter 3D. Detailer which became Painter 3D is as far as I’m aware not eligable for a sidegrade but if you have it there’s no harm in asking.
On the topic of Painter 3D being able to write your own image hoses for painting seamlessly on basic texture maps still makes it a really sweet and relevant application to play with, especially for foliage maps.
Let me know how you find it.
Elegant and sensitive use of BodyPaint by Pupi
The Flooze