ZBrushCentral

BodyPaint 3D v2 and ZBrush - call for help

I was wondering if there were existing users on the forum who have experience in working between both apps and could offer any noted issues and wisdoms on the file and texture map exchange between both + suggested uv mapping methodology etc?

The Lightwave exchange is fine but I’ve troubles getting things back and correct with regard texture mapping in ZBrush.

Cleanse me of my ignorance, I am ready.

Feel free to message if posting isn’t your bag of spanners.

Many Thanks
The Flooze

Hi Boozy
Aah the technic grow up with the time :slight_smile:
Carreful than the hight technology don’t kill the inspiration :slight_smile:
Sorry I have absolutly nothing for help you in this sort of thing :frowning:
But happy to see you again :slight_smile:
Have happy body painting :smiley:
Pilou

Frenchy, thanks as always for your cheering and welcoming replies.

off topic:
Choose a Medieval name for your baby …Ye Baby names

Ye Flooze

So Pilou isn’t medieval :smiley:
Pilou

boozie, I have no real idea on body paint, ;I’ve tried, but find it very unfriendly; maybe it is very fine, and the problem is me; the only way i have found to match the very high level of definition of the pixols, when I want to stay in pure 3d, is in fact to don’t use a 3d painter; they seems to be a little fuzzy (blur?), don’t understand why; text master, in fact seems to be the more definite, more than 3d paint, for example… it’s really easy, in soft like uvmapper, to assign uv coordinates… after you paint easily… in carrara 3, that i use for final renders in 3d, there a so called “shadow textures domains” , where you can pick just a part of the form, for example the face of a head, and finally work most of the time on planar mode… very easy… voilà! hope that answer a little! amitiés .M.

Marcel, thanks for your reply. I chose to buy BodyPaint predominately for it’s ease with regard importing and working on lightwave models and sending these back to a collegue. It’s a truly superb piece of software and the new projection painting in v2 makes things a dream as does it’s new set-up wizard for mapping and materials. I also love it’s photoshop like similarities particularly with layer painting and the ability to effect textures within BodyPaint using photoshop filters.

What it doesn’t have is a great forum like this, or a particularly well constructed user manual from a creativity point of view.

Like all software getting used to it’s icons and layout is a hassle at first but i’ve been surprised how quickly I’ve adapted to it and remember the work flow.

The experiments I’d brought into ZBrush didn’t work perhaps I needed to flip the textures although my priorities at the moment were getting a work flow together and perfecting my technique.

Interesting to hear your opinions on carrara 3, I used to run v1.1 but gave up because of all it’s bugs although from an illustration deadline viewpoint I have always thought of revisiting it for the speed and quality of it’s renders.

ZBrush though is still the finest for me in creating 3d work with a painterly soul.

http://www.postforum.com/forums/list.php?f=87

something I found a BodyPaint 3D forum…

GUS, many thanks for your link. :+1: (Interested to read there that Ken B’s book on dinosaurs comes highly reccomended for texturing tricks.)

The problem as I found is far simpler and less scary than I had imagined.

…(red with embarassment) I simply flip V to the imported texture in ZBrush et voila.
I got so blinded by terror I forgot to try the simple solutions first. (crawls under rock)

Everthing is rosey in the garden once more.

The Flooze

well, boozie, i think i have to try once more bodypaint… if i remember well, you said that you have a phobic of traditional software… maxton, lightwave,… mmm, you change!.. tell me, you can import in bodypaint an heavy z mesh, like subdivised sphere, and having uv maps without crash? cause often , the weight of z tools is a real presssure… amitiés M.

Marcel, I’ve tried taking in a couple of Z meshes with no problems or crashes. All so far seems very stable and works very well under 0SX.

It’s still true that I’m phobic over delving into less intuitive software but in this circumstance the time savings outweighed the negatives especially on co-operative project work. The fact that you can use multi channel brushes that paint on each texture for each channel simultaneously also speeds work up greatly.

The manual is over 700 pages and a bit chaotic but there are starting videos that get you up and running. There is an extra fee if you wish to buy the printed manual - which I opted for to save time printing out pages from the pdf manual.

If you already have Painter 3D or Deep Paint you can sidegrade and save some money. The old Metacreation Poser 4 Application CD comes with a free and qualifying version of Painter 3D. Detailer which became Painter 3D is as far as I’m aware not eligable for a sidegrade but if you have it there’s no harm in asking.

On the topic of Painter 3D being able to write your own image hoses for painting seamlessly on basic texture maps still makes it a really sweet and relevant application to play with, especially for foliage maps.

Let me know how you find it.

Elegant and sensitive use of BodyPaint by Pupi

The Flooze

Gallery of Pupi :cool:
Pilou

fine world in this artist… are you working with him? or is it a new identitie?;;; there is something in ladybird like the clown series of robert vickrey, a master of the egg… ( in fact, probably the master of the egg…) (little challenge for fp?)

Robert Vickrey Serie of the Time Magazine (78)

One clown here :slight_smile:
Another inspiration and bio

3 Famouss posters

A paint
A bicycle
Magic lantern
Landscape
Bird sounds
Another bicyle
Armour
Another paintings
3 Another paintings
Bubbles

8 Grands formats dont 1 clown !!! :cool:
Bof seulement 2 clowns en tout, pas de quoi faire un cirque :smiley:
Pilou
Ps Je croyais qu’il dessinais des oeufs comme un dieu :rolleyes:
Je me suis bien fait avoir :smiley:
C’était seulement le technique à l’oeuf !(à la coque, dur, mollets, brouillés, aux plats, miroirs :smiley:

bravo! je finirai par en trouver un introuvable… egg tempera is trhe most finest technique I 've practiced,and probably with 3d the one I love most, with so much answers of the egg medium… Vickrey has made that 14 th century technique an actual one… at a time where in paris botticelli is exposed, thoughht that he would love the use of the egg of vickrey… in fact, I was thinking at bird’s eyes, a painting of vickrey; if i can find the book in the hundreds of book in my work area, I’ll post the pict…

oh, and in a very ehibitionnist style, I don’t resist! (apologize…) : portrait of my daughter at fifteen, egg tempera on paper… in the fuzzy unpainted world that people call real world, she hasn’t any mouse on her face…

Great painting marcel!.. I can see how you carry your painting style and talent into ZBrush… You should have a site up showing your paintings.

Hi Marcel
Comme quoi l’oeuf de poule a de la resource :smiley:
Bravo! Mieux que la photographie :cool:
Mais je pense qu’il faut préciser quels sont les éléments qui ne sont pas peints (s’il y en a :slight_smile: car sinon cela va être la porte ouverte à d’interminables questions!
Pilou

all painting,fp,…

Voila comme cela c’est clair, la polémique n’est plus possible :cool:
Pilou

tout est peint? whaa !! Chapeau bas … très bas !!
bon, il a réussi à me couper les jambes.
Je vais faire boulanger…