Really nice Alice sculpt! Very well done!
Awesome Alice man !
Major props! I’m really digging this thread! I hope you continue to post here!
Alice… what a babe! Who knew?!
Effing Awesome! I really enjoy these. The horse and rider is rad. Great job on everything, very high quality. Do you plan on textureing these?
Great take on an old classic!
Wow, very nice! Well done!
Nice rider and your Alice is beautiful. Great work
…why the Hatter was mad! :lol:
Have fun modeling!
Great sculpt
Ummmm, Alice is kissing some guy on the “knob”. Can you guess where in that sentence I am laughing…
Paul from Mix Mash
really cool last piece. keep it up buddy
I think the Alice sculpt should have been called Alice in Wonder Bra judging from her proportions.
Thank you all for the comments. All the female models I had done before this one were fairly modest, and I felt like creating something with comic book-girl proportions for once. If anyone cares, I used 3Ds max for all the base meshes, and zbrush for all detailing. As to the question of whether I’m ever going to texture these… I feel that a lot of the models I see on here sometimes lose a great deal of appeal when they get textured as opposed to how they looked in their original sculpt. I think you need a real talent for texturing, and right now my skill at texturing would only take away from these pieces. But someday, yes, I will texture them. Just gimme some time to beef up on that skill
Take it easy.
High Blue Thousand…
You know, I visted and went through your sketchbook awhile back…put it in my inspiration favorites folder in fact, .but I don’t think that I ever commented in it…So here is my comment…AWSESOME…Works and Sketchbook… …Very inspired, and very much inspiring…to me anyway…
Also wanted to thank you for the visit,suggestions and words of encoragement in my new Z Brush Central Sketchbook…THANK YOU…Very Much Apreceated…
TAKE CARE, and KEEP INSPIRED and INSPIRING…
Glenn
A WIP of my next model. I’m planning on giving him some pretty heavy gauntlets, so please forgive my laziness with his hands, i might even cut them off just to spare my machine the extra hundred thousand poly’s.
Hope you like it, Later!
Wow he looks amazing and maybe you should spare your PC :P. All of you guys must have NASA-grade PC’s to do this stuff.
Not really NASA quality, but it helps to have a machine that you can really push. BlueThousand, just a question about your work flow, I notice your hands are not touched at all, do you work on certain parts building that part up a lot, then go around and catch the others up to that point? if that makes any sense. For example, one in awhile if I am working on a character I will poly group sections, subdivide up a few times and then I will hide parts of my mesh. Say if I want to work on the head. I will then go from highest to lowest getting the head worked out, and then once I get that up to the subdivision I went up to I will then work on the rest of the body to bring it to the level that the head is. I was just curious if that is what you do.
Very inspiring. Great job
Wow this is a very cool thread… Love all the works here
Very very nice - I am looking forward to seeing the final peice