I’m trying a simple test in order to understand UVs in ZB. I’m trying to bring my textured & UVd cube from Blender into ZB.
When I bring it into ZB; and unwrap using UVMaster, my UVs don’t look like they did in Blender. Even with “Use Existing UV Seams”. So it goes w/o saying when I try to apply the old texture it looks like a mess.