Hi all,
I am sculpting a head with blend-shapes on single layers which I later want to morph seamlessly from the original sculpt. I could not manage to remesh, it says “action cancelled. The mesh has layers”. I guess for the morphing it is mandatory to keep the topology as it is and therefore I cannot remesh, is this right?
Since I am pretty new to Zbrush maybe any of you can give me a hint how to keep a clean mesh if single layers apply major changes to the topology. Or if this is simply not possible?
Thank you in advance.
Best
a.