ZBrushCentral

Blade&Soul_Jinseoyeon

Hello. For the first time, write to the forum.
It created the character, Jin Seoyeon, the character of Blade & Soul.
The overall silhouette was crafted in zbrush, accessory and armor produced in other programs and trimmed in Zbrush.
Face and hair were made in Zbrush. Attached is a picture.

Attachments

01_02.jpg

03.jpg

부분클로즈 01.jpg

1 Like

Very nice! I love Blade and Soul artwork, and this 3D model really brings it to life. I noticed that the hair sculpt and ears seem somewhat low-poly. Is this a real-time model for a video game, or was it done specifically to cut down on rendering time?

Other than that, it looks awesome. The high poly sculpt is gorgeous; if someone made a statue of it, I’d buy one.

Great job! :+1:

Yes, this is a real time modeling character. The final photo was made in the Marmoset Viewer.
Thank you for your advice. :slight_smile:

Can you share the file?