ZBrushCentral

Blade 2 Vampirium

Here I am, back.
I couldnt find time to complete this work… It took me a lot of tiime…
Most of work is done in Zbrush, except the background.
Baldemonster.jpg

¡

well…aint this a cracking work…very nicly done YET!!!..if the colours turned more PASTEL meaning all of the forms AND the backrouns colours more maching it could do more justice on this piece of work…and the choats color could be more earth tone…ok ok I shut up …gret work man:D

The skin is a nearly classical material, with a bit of noise, most of the is done by the color texturing, I will post soon the sculpt and zsphere base.

Sort of looks like the cute little doggie’s mouth in blade 3.

hahaha oy…I am not sure what I was expecting when I clicked on this thread…but yuck…I don’t mean your work I mean the horrid memory it brought back of a little picture my brother thought he would share with me of a biker who crashed, landed on his face and somehow managed to smile without one for the camera.:smiley:

Disgustingly gruesome!

Perfect!!

Your post are very expected for me, great image my friend.

Keep posting

Andre with that explanation im sure you hit the material support¡
JC

The skin shader, as I said, is a basic material, with cavity. Most of the rendering comes from the texture, and almost from the lightening(it take 14 min to render in zb…).

Heres the sculpt itself, and the zsphere base:
On this pic, its not the settings i used… but very close…

base.jpg

Goood stuff. I love the contrast between the z-spheres version and your final. This looks like a lot of work. I often prefer the “primer” version of sculpts (both digital and analog) to the rendered version. Why? You get to see all of the sculpting detail. Although I do like your painted image, I feel that the mouths reflective qualities are set too high. The material reads more like metal rather than flesh and teeth. I have seen the original maquette of this piece and I think that you have done it justice.

¡

How did you do your teeth. I have lost my patience in this area. Is it a pinch/inflate process?

Great work. I forgot all about that character.

Nicely done yet again.
monstermaker

:cool: Grim image, but we like that…excellent work

Thanks guys, thanks monster!

Thats tre that actually, a lot a zbrush works render better without texture…
Except your old guy monster…
But Im beginner in 3d direct painting, I have to improve my skill,s, and Im just discovering shaders possibility…
I hope to do better soon!

Cool! Beautifully sculpted & textured … :cool:

I´m not sure about the render of the scene. The blood looks a little metallic. Maybe you could work with some back or rim lights?

Anyway, congrats on a great work!

P.S.: Just saw your website - loved the troll guy!

Thanks! yeah, I made the bloddy mat very shiny, buts it was a personal wish… I think, however its a bit too much, it gives the punch to to the pic…

Pilou

HAHAHAHA!
RIf you look carefully Pilou, he cares well of the few tooth he has, no cavitys!
I should use this pic for a toothpaste advertising!