This is one of my old works from a demo project.High poly mesh was sculpted in Zbrush,then built the low poly mesh in Maya.Textureing in Substance Painter,and imported into Unreal Engine for rendering.
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This is one of my old works from a demo project.High poly mesh was sculpted in Zbrush,then built the low poly mesh in Maya.Textureing in Substance Painter,and imported into Unreal Engine for rendering.
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