ZBrushCentral

BIM [Tom]

At last, I finished my first CG character, learned so many things from Scott Eaton.
Also have to thank Kris Costa, such a fantastic and knowledgeable teacher.
This Project is my first Digi double from the “bodies in motion” library.
I followed Kris’s workflow for skin details, but like every other skill, you have to mix and mutate it to suit your style.
Everything is hand-painted and hand-sculpted in HD Geo mode. no scans, premade alphas or textures were used.










16 Likes

Nice, love the second pic angle/render, well done @Shervin_d :+1:
Jaime

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Thank you, Jaime

Most excellent work :sunglasses: :+1: :star2: :star2: :star2: :star2: :star2:!!

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Thanks!!