ZBrushCentral

Beyond the Stars: A ZBrush Core Sculpt

Beyond the Stars is a personal exercise. I designed a 3D spaceship in ZBrush Core; used Adobe Dimension to apply materials, create and adjust lighting, modify camera perspectives, and render multiple scenes; and used Adobe Photoshop to create a keyframe and assemble a presentation of my model, which reveal the front, side, back, and top. I hope you enjoy!

My Behance portfolio: https://www.behance.net/ATHP



spin

2 Likes

That’s great job, and done in ZBrushCore! :wink:
Jaime

1 Like

Thank you Jaime! Although ZBrush Core has limitations, I enjoy it. :slight_smile: