Hello everyone. I’m not sure what is the way to wrap one subtool perfectly around the surface of another like a cylinder.
For example, I have a fish that I made one side flat, and I have a cylinder that is exactly the diameter I need the fish to wrap all the way around or nearly all the way around. How can I do that?
I have a feeling Match Maker brush is not really for wrapping something all the way around a cylinder or sphere, plus it would not really be on the surface.
The only other way I can think of is to try to create a Insert Multi Mesh brush of the fish but I don’t think a single subtool will wrap completely on the surface around the whole cylinder, correct?
You see, I get the perfect cylinder diameter from the Ring Plugin so I would like to be able to make the fish subtool wrap exactly around that cylinder.
Thanks for any help.