ZBrushCentral

Best way to view inner parts of model?

Hi guys! What is the best way to reach inner sections of a model? For example, I am working on adding details to a popcorn kernel where the parts on the inside a little hard to paint.

Attachments

Screen shot 2015-02-24 at 1.31.58 PM.png

You can polygroup by normals and hide based on them.

Thanks squeige! I’ll try that. : )