ZBrushCentral

Best way to keep materials intact when updating ZBrush to Keyshot scene

Hi,

I was wondering what workflow you use to retain materials on ZBrush objects — or easily reapply them — when updating a scene.

As long as ZBrush and Keyshot remain connected within the same session, updating a scene and keeping the assigned Keyshot materials works fine. But as soon as ZBrush and/or Keyshot has been exited and restarted, the connection is lost, and updating a scene results in the loss of all materials that were assigned to the previous scene version in Keyshot. That’s quite frustrating. What’s your way of coping with this?

Many thanks in advance,

Metin

Can you create custom materials in KeyShot and then reapply them? That may be the best way.

Hi Marcus,

Thanks for your reply.

Storing materials in Keyshot and reapplying them is indeed the way I’ve been doing it so far, but reapplying ten or more materials to subtools each time I restart ZBrush and/or Keyshot and update the scene is a bit of a drag, so I’m wondering if there’s a faster way.

Regards,

Metin

I create keyshot material templates for this…

Make sure you really take care when naming your subtools in ZBrush

Once you’ve created the template, you can apply it to the whole scene at once with one click the next time you send the file from ZBrush to keyshot:

http://www.zbrushcentral.com/showthread.php?195248-Update-a-Keyshot-previously-created-project-in-bridge&p=1149276#post1149276

Thank you Thor! I’ll look into this.