Hi
Would anybody be able to help. I have a low poly mesh that I would like to prepare for adding detail in zbrush. Currently im getting it to a high amount of polys and then just smoothing the whole mesh with Sculptress pro turned on to make it accept detail more evenly - but this never quite gives me a perfect reasult. If I carve details in it will often appear jaggy and inconsistent :(. Is there a better way I should be doing this? thanks for any help you can give

