Hi Community,
Finally putting in some time and learning into ZBrush, after using Mudbox and 3DCoat for years.
I’ve watched some videos on BasRelief and have managed to produce a first decent result, however, I have a issue from my result that is not addressed or produced in any of the tutorial videos.
I’m getting a convex bas relief result, on my plane (thick box)
How can I get the BasRelief (from a 3D model, using Alpha Channel, Make BasRelief)
where it’s ‘flat’ against the background plane or cube?
thanks