hi! sorry i couldnt anwser earlier (im on a deadline right now)
it seems like the opinions on the head are kinda divided. anyway i think im gonna try some modification on it and see where it takes me.
HYDE: thanks for putting so mutch interest on this. About the gauntlets, its been a personal decision to avoid the classic ones. i think they dont define the character, so instead i prefer to suggest them with the lines.
just a personal detail.
and good idea about a joker verison!!
thanks again
VinceRizzi: thanks a lot. ill be posting some render and composition info soon
Mahlikus The Black: sorry about that, i resized the image and it become confusing. The brush ive used for the division was the DAM STANDARD BRUSH. its a modification of the standard with little pinch on int. great tool
SadamHu: thanks man, i agree wiht you. This model in fact do not intend to be photorealistic. but it should be harmonic though.
antisymmetry: the base mesh was created in max, the uv was unwraped in “Unfold3D” (wich i love) and then adjusted in max. and then retopologized in 3d coat
renaud bellefon, dante90ita: thanks, im glad you liked it. ill post some views