Hello everybody,
I have to ask… what is an average poly count for a full body monster basic mesh? Because I’m killing myself trying to make a “good” basic mesh in XSI and I end up with a pretty cool one but that has like 5000 polys -without the head-
On the other hand XSI as some basic meshes to start from but the poly count is up to like 7000.
I’m no where near to make any animation but I’d like to keep the possibility open for the model modeled in Zbrush.
Any kind of insight would be very appreciated