Hi, folks.
I made this character for my challenge.
Rendered in UE4, textured by Substance Painter, retopoed by maya, and of course, sculpted by Zbrush.
Hope you like it!
Concept art
Hi, folks.
I made this character for my challenge.
Rendered in UE4, textured by Substance Painter, retopoed by maya, and of course, sculpted by Zbrush.
Hope you like it!
This looks awesome! The rendering looks amazing!
Thanks! I used bloom and depth of field.