Modeled in Zbrush using Zremesher, insert brushes, fibre mesh and a few other features. Started using Zremesher with a few curve guides instead of dynamesh as it holds the form/ shapes a lot better. Textures with polypaint and edited in photoshop. Was made for the fighting game CG challenge hosted on facebook. There is some great work on there if you havent already checked it out.
Very nice
Awesome looking!
Cheers guys.
a link to to challenge page? google returned nothing…thanks