Hi guys, Worked at the LOTR balrog for some month, this is the sculpting part, see you soon with the updates and the final render in LW 3D
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Looks awesome! Can’t wait to see it textured!
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The spikes could be sharper. Don’t look that intimidating yet.
wow!!!amazing texture work!!!
i love it!
Alex Oliver
Really good work!
I like a lot the model.
Hope to see it finished soon.
Aturo
LightWave texturing…
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quite nice!
doesn’t the actual balrog have a fiery whip in the lord of the rings though?
That’s one cool Balrog. Especially the color rendered one
Really amazing job with the texturing !
Very nice work going on here. Have I seen this in more detail posted else where?
Wow! Fantastic work!
Any chance of a quick run through of how you did the texture?
in order to sculpt the model over the 10 million limit I used this pretty weird workaround
http://www.zbrushcentral.com/zbc/showthread.php?t=28124
http://www.zbrushcentral.com/zbc/showthrea…cement+exporter
since i used the multidisplacement exporter i couldn’t make multiple color maps, so iused the disp maps in lightwave as input parameter for a gradient in the color and luminosity channel, thats all, i simply used the temperature colors…
Cool, thanks a lot
That method of splitting up the mesh and making it seamless is great, I’m going to have to give that one a shot.
I’m afraid I can’t get the second link to work though.
awsome dude real nice ! i wanna give it a shot aswel for my next project did you use any refrence ? if so could you give me a link it just looks so awsome !
Great work! A realy good texture
Respect
Hilmar
I run a special effects company. I would like to purchase this model. Is there some way I can get in contact with “Fretwizard” personally to purchase this balrog model.
bad ass man! that balrog sculpt great! awsome man!
The fire-like detail on its back is amazing, and I love the wings