ZBrushCentral

Baking normal + displacement map without a low rez model

Hi. For some reason I just can’t figure this out.

I have this model in zbrush:

image

And I want to make a normal map and displacement map for it so that if I make a plane, I can get all these details.

The problem is that I don’t have a low rez. I just have this dynamesh model that I made, but I still want the maps so that I can use them elsewhere.

Is this possible? Everywhere I’m reading it says you need a low rez model, but I don’t have one.

Hello @purzedo ,

Displacement and Normal maps are created from the difference between a lower poly version of the mesh and a higher poly one. You cannot create one from a mesh at a single level of resolution because there is no difference to compare.

Additionally, unwrapping for the necessary UVs is better performed on a lower resolution version of the mesh with clean topology.

You will need to create a lower poly version of the mesh, by using ZRemesher or otherwise retopologizing your mesh, subdividing it sufficiently to capture the high res detail and to create a multi res mesh, then projecting the detail from the original mesh onto the new mutli-res mesh using one of the various methods for doing so.

Good luck!