ZBrushCentral

Bake HD texture on low poly

Hi, I don’t know if this question is relevant, I would like to know if with ZBrush it is possible to bake detailed textures on a low poly model

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hi @Massimo_Petralia,

Yes sure, you can do it using ZBrush but you need a muti res subtool for that and all is done in Normal map section of the tool palette.
Well, usually you would bake your normal map out of ZBrush using xnormal, subtance painter, or marmoset.
If you want the result to be the best as possible, like if it for a game, I recommend you to bake your maps into a different software, but it really depends on what you want to achieve in the end. Sometime bake a normal map directly from Zbrush could help you to save your time.

Hope it helps,
Nicolas

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