This is an alien that I am modelling right now.
Still don’t know how to add more polygons to the head - thus the blocky ear.
Tried with making the head out of three (instead of just one) ZSpheres - apparently this didn’t add enough geometry.
The model is subdivided up to level 7. Still, the ear is quite blocky, damnit.
Guess that I must somehow re-topologize just the ear to get more geometry in that area?
Anyway, this is a WIP and I will appreciate your tips, critiques and advices, guys.
I even intend to animate this model. Some day…
[attach=176145]ZBrush Document1.jpg[/attach]
[attach=176146]ZBrush Document2.jpg[/attach]
[attach=176147]ZBrush Document3.jpg[/attach]
[attach=176148]ZBrush Document4.jpg[/attach]
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