#lavaweekly of this week. The original idea was to create only the head, but I thought the final image would look much cooler this way.
My goal was to spend an entire day working on a single piece, from a sphere to the final render. It was a lot of fun!
Software used: ZBrush, Maya, Substance Painter, and plenty of Photoshop.
I used the models from @rebor_studio as inspiration.