What do you think to this: I get this UK magazine for games developers called ‘Develop’. At the back of the latest issue, there is a full page advert for Autodesk products. This ad features the Assassin Character from Assassins Creed and the ad goes on to basically say how Autodesk software was used to bring the Assassin character to life etc. My beef is with the first paragraph. I quote:
“In Assassin’s Creed, Ubisoft used Autodesk 3ds Max software to create a hero character so real you can almost feel the courseness of his tunic”.
I accept that Max was probably used to create the main meshes but surely, it was ZBrush that added such detail as Tunic textures and the like?

(although I build for them occasionally!)