Hi guys, first post here, but I’ve been checking this forum out for years. There’s always so much impressive work being put up, so this is the first work I feel is worth of sharing.
This was my Final Project from Advanced Term at Think Tank Training Centre, and my first CG Character. I was responsible for all elements, from planning to final comp. I chose to take the Arkham Knight game version of Catwoman and attempt a film quality portrait using cosplayer Xenia Shelkovskaya as primary reference. Needless to say this was a challenging project, and I’m not super happy with the final result, specifically the likeness & topology. But a great deal was learned, and it’s time to move on to something else. The majority of modeling/sculpting was done in Zbrush. Rendered in Maya/Arnold. All work was completed within an ACEScg color pipeline. Some very light compositing was done last minute in Photoshop.
Thanks for looking!