hi all,
I did a search but cant seem to find a solution to this issue, I’m trying to apply my painted disp maps from mari onto my zbrush model using the apply DispMap feature. Before I bake it down everything looks nice and sharp but after I click apply it seem inflates my mesh so everything looks blobby.
The funny thing is I was working on the exact same model few days ago and the method seem to work well, when I click apply disp I get the exact same result I see in preview but for whatever reason it seem to stop working now and it keeps inflating my geometry.
Any help would be greatly appreciated.
Thanks