Is it possible to give the fibres on a body the same (polypainted) colors as the body itself? And how can I do that?
Thank you for your quick reply. I have a UV map for the body underneath, and a texture from poylypaint. No UV yet for the fibres, which have all been made already. I was hoping to be able to apply this body texture in one go, or should I just import in the base color window? Or I should be able to UVmap all fibres in world space just like the body. Perhaps that is possible?