Hi, I’m wondering if anyone can give me any pointers on what techniques or brushed might help me build forms like this? I’m speaking of the small blobby forms marked in red.
Hello @muchogrande ,
It’s never going to be any one thing, but a combination of things that provides the best results like this. Many brushes can achieve different effects if you apply a different alpha or stroke type to them.
Try using brushes like Blob, Clay Buildup, Formsoft, and elastic with different soft edged alphas. Try assigning a spray stroke type and adjusting the placement and scale variances in the stroke options. You might want to reduce ZIntensity for a more forgiving, slower buildup.
Try using the Pattern 2 brush accompanied by a soft smoothing after.
Then run over the surface again with the Inflate brush at a reduced intensity to slowly build up form and blob the features together. Also try this with a spray stroke type. Use both Sculptris and normal modes for slightly different effects.
Once you break up the form sufficiently, try applying a surface noise effect to the mesh to detail the surface further. Use the advanced options in the masking palette like peaks and valley and cavity masking to mask only the cavities of the surface and to inflate other areas further. Use Deformation> Contrast to amplify the detail further.
Here’s a link to a previous thread where I used the techniques described above to produce a similar surface:
Good luck!
Wow, perfect. The other post is also super helpful. Practical technique breakdowns like this are incredibly useful for learning. Thanks so much!