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Antinun - Back & Forth Challenge

Link to the work in artstation with Marmoset Viewer >> https://www.artstation.com/artwork/xDZJP1

This is for the April to May Artstation Back and Forth Challenge 2023 (3D Realtime Character Entry). Concept base on Julie Lafeuille 2D Concept Character for that Challenge (
https://www.artstation.com/artwork/Ke3x3W)

I entered the challenge kinda late. Started on 11th May and submitted on 30th May. It was interesting challenge for me. Next time I am going to enter new challenge earlier.

Below is my work timeline:
01 - Proxy Mesh - 3 days
02 - Hipoly Mesh - 10 days
03 - Lowpoly, Unwrap, Bake, Quick Rig and Skin Weight Cleanup - 4 days
04 - Texture - 1 day

Software:
ZBrush - Mostly for sculpting and finalize the highpoly
Blender - Bit of sculpting, Retopology, Sub-D modeling, Cloth Simulation, Unwrap, UV Packing, Skin Weight Cleanup, Texture planning
Marmoset - Baking and Presentation
Substance 3D Painter - Texturing
Krita - Texture fixes
Accurig - Quick RIg

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