ZBrushCentral

Anamation.

Can any one tell me how to anamate in Z Brush . Thank you. :confused:

Here’s a link to tips:
http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=000508

I’ve found that utilizing the “stop action” theory works pretty well (at least for story boarding). It’s painstaking though.

Of course if you are going to just make balls float, and sticks fly (geometry stuff) may as well stick with the ZMovies.

But if you are going to animate humans, humanoids, animals, fish or complex meshes, try the “stop action”.

Here’s a site featuring the benchmark to that theory.
http://web.inter.nl.net/users/anima/chronoph/muybridge/index.htm

As well as applied within the claymation arena.
http://www.cssd.ab.ca/tech/digvid/

basically you would be using your ZTL as a claymation piece.

Hope this helps.

Thank you Kathy, I hop you enjoyed my article in 3D magazine, I also read yours verry nice. :+1: :+1: