个人作品,参考演员张震进行了再次创造,这也是给学生做的一个CG流程的教学案例,制作大概总共花了一个多月的工作量,尝试加入了场景和一些雾气流体特效来丰富作品,也增加了渲染的耗时… 由于时间太紧,在服饰装备上留下了很多遗憾,最终效果没达到自己预期的效果,不过整体效果还算满意。这次制作也收获了很多新的经验和技巧,也算是一次不错的尝试。
使用软件:Maya Zbrush Arnold Substance Photoshop
The personal work was created with reference to actor Zhang Zhen. This is also a teaching case of CG process for students. It took more than a month of work to produce it. I tried to add scenes and some fog fluid special effects to enrich the work. Increased rendering time…Due to the tight time, I left a lot of regrets on the clothing, and the final effect did not achieve the desired effect, but the overall effect was satisfactory. This production also gained a lot of new experience and