I use Alt+RMB in order to move my view around and I often need to make minute adjustments, such as when I need to align my mesh perfectly to a Spotlight reference image. Sometimes I click quickly and this results in the Fit Mesh to View triggering and undoing my painstaking adjustments. Fit Mesh to View is bound to the F key by default, so there is no reason that it should also be bound to Alt+Click. I’m guessing that I can’t unbind Fit Mesh to View from Alt+Click since the default navigation keys can’t be changed. Is there a fix that can be applied or do we need to wait for the devs to allow the changing of the navigation keys? At the very least, they should unbind Alt+RMB from Fit View to Mesh and leave Alt+LMB alone if they want to keep it.
If you’re wondering why I don’t just hold Alt and drag my mouse button in one go, my tablet pen gets jittery when I make very fine adjustments. This doesn’t happen when using my mouse, but switching from pen to mouse often isn’t very economical.