unless you are an amazingly freaky fast learner and phenom traditional artist, you have a long way to go before modeling all the chars for an animated feature yourself… i would either postpone this idea till i learned what i needed,
or hire some 3d artists, can you animate? do you have great animators? is this project funded?
Nah I’ve been learning modelling for sometime now. I think there is a point where natural ability finally peaks out.
I would love other alternatives.
Here are a few thoughts
I could go with my semi descent models. I mean to the untrained eye I think a general audience would be cool with it. Not to my specs and quality I’d like but I can stylize and still make it look descent enough and make up with story.
I could use Poser and not stylize my characters. I’d hate to use Poser but I need good looking human models. I’d have to go with a more realistic set of characters than I wanted to but they also take mocap well and for the other non human characters I can cough up a little money for or do some sort of trade off somewhere.
I mean I would like funding but small timers like me don’t get funding. I wasted too much time looking for funding instead of just making something. I wish I could find collabers or at least a few folks who can sketch out the characters and I can retopo the characters myself.
Ideally I wish I had money to get modellers but unfortunately I don’t.
Animation wise I’m pretty descent but I can also utilize the mocap system I have which has turned out great data. I know how to clean up. I have to use MOCAP to speed up production.
Please Help Zbrushers! Stop modelling more Hulks and Wolverines! LOL! J/K
Oh to simply answer questions
hire some 3d artists,
I’d love, love love to! But I’m poor poor poor! I can only pay in small, small amounts.
I used to pay more until I lost my job 
can you animate?
I have some ability, yes plus mocap! I am great at cleaning up.
do you have great animators? No, just lil ol me!
is this project funded? No…that would solve all problems.