hello lazarus! in a lot of topics, I agree with rtyer… illustration is a simple world, but not a very “kindly”… anyway, I earn my money from it since 20 years, and I am not “steel made”… I can’t speak about movie, although it was my first job, but on advertising and books, and newwspapers, the most huge difference is: you don’t choose what you do!!!( of course you can said no at the assignement) whatr I mean is that it’s always surprising, and you never usually think before at what is asked from you; since xmas, I’ve done 8 pictures of “crash dummies” making love at the rear seat of american cars for an us periodic, cows doing skate and so on for swiss banks, and one family for a shopping center…each problem is different, and each way of handle 3d is different; although zbrush is at the center of the workflow… and ther is never, or nearly never, monsters to do; more often, it’s nice little boys, smiling and so on…ok. but if you go in that direction, ther is not a lot of people, and it’s not very difficult to work; so, it’s an open trail, and effectively an artist representative (agent?) is very useful; especially if he is good… and the last advice I can give to you is the most important(garggle, Im talking like Yoda, HELPS!!!) : seriously: draw, draw, draw… The main 3d soft is :paper and pencil, and it’s cheap!!! friendly.M.