ZBrushCentral

After growing hair, how do I modify the 3D model?

I want to grow hair in maya or blender on a model sculpted in ZBrush. If I want to reshape the face after rendering, will the hair and beard I created disappear if I go back to ZBrush?

I want photo-realistic hair, so a hair card will not do.

I imported blender particle hair into ZBrush, but it disappeared. Similarly, I imported a ZBrush fiber mesh into Blender and it disappeared.

Hello @skullform ,

To import into ZBrush the hair must be actual triangular or quad geometry in one of the supported formats.

:slight_smile: