ZBrushCentral

Advanced Light armor Modelling

Hello everyone, my first post here is one of the first character I’ve worked on, it will be used for our future game “Fray”.

          I had to create many different parts to achieve results and want to get the maximum detail for the future Low poly model, and of course try to follow up on the concept art of [Vincent](http://www.vincentmorin.com/vincentmorin/Home.html).
          
          I hope you enjoy it, all feedback and comments are welcome.
         

     [advanced_sculpt.jpg[/ATT]%3C/font%3E%3C/a%3E"]![advanced_sculpt.jpg|1200x900](upload://6PiUyeQeqtl9tgv8kcyXNMIi79k.jpeg)](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=214817)

Attachments

advanced_concept.jpg

Very cool work. I think the finished piece came out much more refined than the concept art shows. Although I like the face on the concept a little more. Is this part modeling program and part ZBrush?

Awesome stuff. I was also curious how your workflow. I see the polys follow the detail so I’m guessing it was in another app or did you use lightbox and peice it together?

I would agree with Arthaven that the concept looks a little bulkier.

Wow. Amazing work.

@ Arthaven : Thanks! Yes proportions have been slightly modified for our needs, they will certainly few things that will further modified or improved later and I actually worked on half zbrush for details and props, I share to some part directly from a base mesh in 3dsmax do to keep hard edges with the smooth of Zb.

@ KillahPriest : Thanks! For the workflow I used zbrush to get most of the proportions of each party and I realized a retopo with 3d coat and go forward on basemesh cleaner and usable for the future (I also use the projection method for recovering my ZBrush details), by any cons has been made with ZBrush 3.5r3 and not version 4, on which I play now for the other characters in the game, I also used the extract function and polypainting for the color map.

@ Rad66203 : Thanks a lot.:wink:

Pretty awesome concept from Vincent :slight_smile:

And same for the modelling :slight_smile:
Reminds me of the Ninja Suit from MGS a bit mixed with DeadSpace and other cool stuff.

Anyway Say Hello to 13013 from Me ;)!

HI Trebor777, thanks you!!! You also goes 13013 hello. :wink: